If you're tired of creating Audio Nodes for everything in Godot 4, Soundman might be the right solution for you. 

Instead, you can register all of your sounds in one place and play them with a single line of code:

SoundManager.play("your sound"


For more details & downloads, visit the GitHub page!

Published 1 day ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorsebiTCR
Made withGodot
TagsGodot, Management, Sound effects

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